![]() 6Mbit (Program, picture data, sound data) Additional 2 channels (8 Channels total, or 16 with SegaCD) Overlaying over existing Genesis/SegaCD video CPU: Dual Hitachi SH-2 RISC Processors 23 MHz each, 40MIPS.3 Planes: 2 scrolling playfields, 1 sprite plane 64 simultaneous colors of 512 color pallete. Controls PSG (Programmable Sound Generator) & FM Chips Co-Processor: Z80 4 MHz (Not Present in MK-1631).We should also point out that at some point a Sega Master System converter was released that allowed it's games to be used on the Genesis. ![]() The Genesis had two major addons: a 32-bit extension called 32X and a CD-ROM drive called Mega CD. As Sega was not able to obtain the trademark in the US, the unit was called Genesis there. Tell us what you’ve chosen to use by dropping a comment below.The Sega Genesis was one of the two great 16-bit systems of it's time, the other being the Super Nintendo.
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